
nuworm
Welcome to nuworm
Learn how to move as you journey from one area to the next and discover surprising behaviours along the way. This game is fairly tricky, but not super long, and you can return to it later and skip to the right level if needed.
I hope you enjoy playing it as much as I enjoyed making it. The game is free, but it took a long time to make, so support is much appreciated!
Controls
If you play on mobile, or want to review the controls again, this table might help:
| Keyboard | Mobile | |
| Move | Arrow Keys or WASD | Swipe (hold to keep moving) |
| Undo | U or Z | Popout menu -> Undo |
| Restart | R | Popout menu -> Restart |
| Switch Level | Esc | Popout menu -> Level Select |
| Confirm | Enter or X | Tap |
Playtesting Credits :)
Adeal, Blaž Urban Gracar, clickmazes, Deusovi, DigiDuncan, eggydot, el, Ethan Doherty, Hexmaster, Karoo, KerkHerr, kittykat96, Le Slo, Werxzy
How I made the game
This is a puzzle game I've been working on at various points over the last 3 years. It started as a full version of my first Confounding Calendar game, but evolved into something unrecognizable that I am much more excited about.
For the majority of the development time, the game was made using the pattern:script fork of PuzzleScript, then I switched to the PS Next fork, which allowed me to use changing color palettes and level select.
The PuzzleScript Build System (PSBS) allowed me to edit the game in multiple files, easily use version control and even make my own dialect of the programming language. I edited the exported .html with a search/replace script to allow skipping animations or styling the mute button for example. I made the music track with my dad.
I'd love to see your ideas for custom levels or mechanics. If you played through the game and are curious, you can read about my design process in the devlog below.
Thank you for playing!
| Published | 7 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (6 total ratings) |
| Author | noa |
| Genre | Puzzle |
| Made with | PuzzleScript |
| Tags | 2D, Minimalist, Pixel Art, PuzzleScript, Sokoban |
Development log
- Journey to nuworm5 hours ago




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