It's a really manual process! I made extra objects with the different offsets visually built in for anything that should be able to move like that, then swap them out and back with an again turn. A really important thing making it at least doable, not totally absurd, is that I used pattern:script rather than Puzzlescript, which supports offsets of sprites via a text under them, for all 4 directions at once, and lets me also write just one rule to swap them out for all directions. That was a very long sentence, sorry :P
After wrestling with this all day, I suspect that snakes that are snug may be more fiendishly thinky than snakes that are birds. Thank goodness your snakes don't eat fruit!
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3 out of 4 aint bad
This was great!
Level 2, please!
wait how did you do the animation for when you can’t move?
It's a really manual process! I made extra objects with the different offsets visually built in for anything that should be able to move like that, then swap them out and back with an again turn. A really important thing making it at least doable, not totally absurd, is that I used pattern:script rather than Puzzlescript, which supports offsets of sprites via a text under them, for all 4 directions at once, and lets me also write just one rule to swap them out for all directions. That was a very long sentence, sorry :P
I'm officially confounded
same :(
I was still never able to figure it out lol, feel like I exhausted all my options
Took me long enough but it's really simple once you get it
A cool mechanic and a confounding puzzle :D
After wrestling with this all day, I suspect that snakes that are snug may be more fiendishly thinky than snakes that are birds. Thank goodness your snakes don't eat fruit!
still can't beat a monster that likes rolling logs around and building train tracks though
snek :>